Found 7 posts.
Search results Show results as topic list.
Technical Discussion » Rendering Sprites Issue
- Oh My
- 7 posts
- Offline
Technical Discussion » Rendering Sprites Issue
- Oh My
- 7 posts
- Offline
thanks for the reply twod. i tried your suggestion with no success.. Ive also tried placing the world Alpha in my sprite procedural with no success either
Technical Discussion » Rendering Sprites Issue
- Oh My
- 7 posts
- Offline
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=25895 [sidefx.com]
I've read this post with no success in implementing it
I've read this post with no success in implementing it
Technical Discussion » Rendering Sprites Issue
- Oh My
- 7 posts
- Offline
Technical Discussion » Rendering Sprites Issue
- Oh My
- 7 posts
- Offline
To be a little more specific. I have a color node that is giving each sprite a different alpha value throughout its life. When I render my animation. All of the sprites don't read the information from the alpha channel on my color node. I only have this problem during rendering
Technical Discussion » Rendering Sprites Issue
- Oh My
- 7 posts
- Offline
Hey thanks. sorry i never responded but I ended up figuring out how to do that part on my own! the part I'm having trouble with now is that when I render my FX. I want the Alpha information I'm giving my sprites to render out. but the sprites all render out with the same ALPHA although i have it changing by $LIFE of the sprite
Thanks for your help laiwayne!!
Thanks for your help laiwayne!!
Technical Discussion » Rendering Sprites Issue
- Oh My
- 7 posts
- Offline
Hey everyone I'm trying to render out sprites and every time I do. the sprites have a black background. I want the background to be transparent, so only the image I'm using for the texture displays..
Ive attached my houdini file!
Ive attached my houdini file!
-
- Quick Links